What we've been playing
13th of August, 2021
Hello! Welcome back to our regular feature where we write a little bit about some of the games we’ve found ourselves playing over the last few days. This time: skulls, Sudoku and a recent classic.
If you fancy catching up on some of the older editions of What We’ve Been Playing, here’s our archive.
Castle of Pixel Skulls, Switch
Castle of Pixel Skulls was an impulse buy on Switch – an old-school platformer that promised to be maddeningly difficult. I am particularly bad at this sort of game, but I wanted in, and I’ve really been enjoying myself, and that’s because it’s one of those screen-based platformers, where each room – each level – is a single screen.
I love this stuff because it reminds me of my introduction to games, back in the early 1980s with my brothers’ Commodore 64. Back then the best games were room-based platformers, and they often create a singular sense of place – quite eerie and claustrophobic, a kind of atmosphere of sheer mystery in these early games that I have been chasing ever since.