Developer MachineGames’ steady finessing of last year’s stellar Indiana Jones and the Great Circle continues today with the launch a third major update for the acclaimed third-person action-adventure. This time around, there’s support for a range of new graphics features on PC – including DLSS 4 – as well as the usually array of bug fixes and more.

Starting with those graphics features, there’s that DLSS 4 support, giving PC players access to the likes of transformer-based Multi Frame Generation, Ray Reconstruction, and updated versions of DLAA and DLSS Super Resolution – provided their hardware supports them.

Update 3 also includes a new option for ray-traced shadows that utilises all light sources within a player’s surroundings (as opposed to just the sun) when Path Tracing is enabled. Additionally, Path Tracing is now available on Intel and AMD GPUs, and there’s support for AMD 3.1 upscaling and frame generation, as well as Intel XESS 1.4 upscaling.

To see this content please enable targeting cookies.

Eurogamer’s Indiana Jones and the Great Circle review.Watch on YouTube

Away from the PC-specific new features, all platforms get an extensive helping of quality of life improvements and bug fixes. Repair kits can, for instance, now be used directly from the inventory, rather than only after selecting a broken weapon or tool.

Special Offer

Claim your exclusive bonus now! Click below to continue.